It's a relatively short piece of interactive fiction using the Harlowe story format in Twine 2. It follows the story of an unnamed lady and a seemingly inhuman stranger as the former suffers the effects of getting lost in a forest for days and not taking a break. Through the player's choices, the lady could choose to trust the said stranger or not as the man keeps telling her to rest.
This is based on a story I've written before and planned for use in Twine, but wasn't able to.
I apologize for not saying any more than that, as I fear I might spoil it too much. Then again, there might be spoilers below eventually.
Didn't have much time to do that much today because of other things, but finalized the bad ending and wrote most of the good ending. lol I keep thinking I shouldn't be taking this long to do stuff, but this isn't really the only thing I'm doing, creatively, and I am also preparing myself for a full-time job.
As long as I keep working on it, I guess.
Since I've talked about it a bit on the general log, I might as well start this one from today.
Okay, what I've done so far from the start until today are:
The next step would be to actually write the passages' text (although I've done one of the endings already, but I might edit). There's no escaping it now.
This is the structure of it so far, more or less. Sorry for the small size lol I didn't wanna show the passage names.