Note: This is a repost from our WordPress, which we don't update anymore.
What happens when you cross KFC, Japanese-style commercials, and a dating simulator? This.
Frankly, I did not want to make too much effort in writing about this... But ironically, I did put effort into writing this. - Muu
See the intro. Just kidding.
You play as a generic protagonist girl who loves cooking from her heart. She attends this prestigious redundantly named cooking school, and encounters Colonel Sanders, a star student in this said school. They start to appreciate each other’s cooking… and perhaps, each other…
But you have to make the move, and since the semesters are only three days, you only have that time to win his stomach and his heart.
As far as expectations go, the world presented in the game had met them. Everything is absurd and focused on one thing – cooking, and with the titular Colonel Sanders as the star.
Still, though, three-day semesters… Anyway, moving on...
I was somewhat hoping for the characters to have some humanity to them, some personhood. But I guess you can’t really have everything, especially not with characterization in this game.
Since it is one of those crazy Japanese-style ads (that’s just turned into a video game of sorts) the characters feel like caricatures of people you encounter in school, like the bullies, the best friend, the teacher, the popular kid… And it shows in the dialogue (do not get me started on how unnatural the rival dialogue is), and the dialogue is where most of a visual novel’s story is told.
When it comes to the plot itself... I would say that it's par for the course when it comes to being outlandish, with events just popping out of nowhere and possibly taking players by surprise. However, it is also surprisingly straightforward in the sense of what you experience is what you get. There are no subplots, no hidden details and lore, or anything of the sort.
The art is nice, with the colors on the characters a bit more vibrant compared to some other visual novels we’ve seen. But then again, that’s because of the style.
And as expected of its premise, the poses of the characters are quite exaggerated. Oddly enough, however, it seems a little uncomfortable compared to say, JoJo’s Bizarre Adventure. I’m just glad that there are some variations to them, or else I would be aching in my seat just looking at them.
Well, at least the food is drawn well. The biscuits in particular make me want to have some.
The music is fairly loud from the get-go, but at least you can change the volume in the options menu. Thankfully, even though it had a wacky, upbeat theme in the intro, they do choose a more mellow theme for most of the actual game.
Of course, it goes back to that energetic mode when you get to a minigame section.
All in all, it’s decent. The main menu theme is nice. That one I liked.
Everything else was alright with me, considering that I already had my expectations. This is the aspect I suffered from.
Gameplay-wise, this thing (I’m not even going to call it a dating sim or a visual novel) tried to go about it by being a mix of everything. Unfortunately, it was just a mess. It was generally a visual novel/dating sim, and then it put in some random JRPG battle, as well as some arcade quiz show shit, which made it way too overwhelming.
It’s supposedly a short game, but did it have to be this fast-paced? I know it’s wacky, but I could have lived with a more or less normal visual novel fare.
As one of our acquaintances puts it, it’s a meme-y game. However, for me, it was a bit too much.
Then again, people were given the expectation that it was that sort of game, so I suppose I didn’t raise my expectations enough.
Either way, if you want to try this game out for some reason, you may get it from Steam.